package 
{
   public class Resources
   {
	public function Resources()
	{
	}
 ///// Images ///// 
	[Embed(source="resources/images/items/broken_icon.png")] 
	public static var broken_icon:Class

	[Embed(source="resources/images/items/broken_sword.png")] 
	public static var broken_sword:Class

	[Embed(source="resources/images/gui/scrollup_up.png")] 
	public static var scrollup_up:Class

	[Embed(source="resources/images/gui/scrolldown_up.png")] 
	public static var scrolldown_up:Class

	[Embed(source="resources/images/dmenuBg.png")] 
	public static var dmenuBg:Class

	[Embed(source="resources/chars/wiz_tside.png")] 
	public static var wiz_tside:Class

	[Embed(source="resources/chars/char2TalkRight.png")] 
	public static var char2TalkRight:Class

	[Embed(source="resources/images/infoBg.png")] 
	public static var infoBg:Class

	[Embed(source="resources/images/gui/scrollRight.png")] 
	public static var scrollRight:Class

	[Embed(source="resources/images/gui/scrollLeft.png")] 
	public static var scrollLeft:Class

	[Embed(source="resources/images/gui/itemCursor.png")] 
	public static var itemCursor:Class

	[Embed(source="resources/images/table.png")] 
	public static var table:Class

	[Embed(source="resources/images/bullet.png")] 
	public static var bullet:Class

	[Embed(source="resources/images/dialogBg.png")] 
	public static var dialogBg:Class

	[Embed(source="resources/images/char2.png")] 
	public static var char2:Class

	[Embed(source="resources/images/items/sword_icon.png")] 
	public static var sword_icon:Class

	[Embed(source="resources/images/items/statue_icon.png")] 
	public static var statue_icon:Class

	[Embed(source="resources/images/items/statue.png")] 
	public static var statue:Class

	[Embed(source="resources/images/gui/close_inv_up.png")] 
	public static var close_inv_up:Class

	[Embed(source="resources/images/gui/select_up.png")] 
	public static var select_up:Class

	[Embed(source="resources/images/gui/walk_icon.png")] 
	public static var walk_icon:Class

	[Embed(source="resources/images/gui/talk_icon.png")] 
	public static var talk_icon:Class

	[Embed(source="resources/images/gui/look_icon.png")] 
	public static var look_icon:Class

	[Embed(source="resources/images/gui/interact_icon.png")] 
	public static var interact_icon:Class

	[Embed(source="resources/images/gui/talk_up.png")] 
	public static var talk_up:Class

	[Embed(source="resources/images/gui/talk_over.png")] 
	public static var talk_over:Class

	[Embed(source="resources/images/gui/invent_up.png")] 
	public static var invent_up:Class

	[Embed(source="resources/images/gui/invent_over.png")] 
	public static var invent_over:Class

	[Embed(source="resources/images/gui/interact_up.png")] 
	public static var interact_up:Class

	[Embed(source="resources/images/gui/interact_over.png")] 
	public static var interact_over:Class

	[Embed(source="resources/images/gui/inventoryBg.png")] 
	public static var inventoryBg:Class

	[Embed(source="resources/images/gui/button_up.png")] 
	public static var button_up:Class

	[Embed(source="resources/images/gui/button_over.png")] 
	public static var button_over:Class

	[Embed(source="resources/images/gui/defaultCursor.png")] 
	public static var defaultCursor:Class

	[Embed(source="resources/images/gui/look_over.png")] 
	public static var look_over:Class

	[Embed(source="resources/images/gui/look_up.png")] 
	public static var look_up:Class

	[Embed(source="resources/images/gui/walk_over.png")] 
	public static var walk_over:Class

	[Embed(source="resources/images/gui/walk_up.png")] 
	public static var walk_up:Class

	[Embed(source="resources/images/panelbg.png")] 
	public static var panelbg:Class

	[Embed(source="resources/images/items/bag_icon.png")] 
	public static var bag_icon:Class

	[Embed(source="resources/images/items/sword.png")] 
	public static var sword:Class

	[Embed(source="resources/images/items/bag.png")] 
	public static var bag:Class

	[Embed(source="resources/images/stash.png")] 
	public static var stash:Class

	[Embed(source="resources/chars/wiz_sside.png")] 
	public static var wiz_sside:Class

	[Embed(source="resources/chars/wiz_sfront.png")] 
	public static var wiz_sfront:Class

	[Embed(source="resources/chars/wiz_sback.png")] 
	public static var wiz_sback:Class

	[Embed(source="resources/chars/wiz_wside.png")] 
	public static var wiz_wside:Class

	[Embed(source="resources/chars/wiz_wfront.png")] 
	public static var wiz_wfront:Class

	[Embed(source="resources/chars/wiz_wback.png")] 
	public static var wiz_wback:Class

	[Embed(source="resources/images/indoor.png")] 
	public static var indoor:Class

///// Sprites ///// 
///// MovieClips ///// 
	[Embed(source="resources/chars/portraits.swf", symbol="KnPort")]
	public static var KnPort:Class ;

	[Embed(source="resources/chars/portraits.swf", symbol="WizPort")]
	public static var WizPort:Class ;

///// Sounds ///// 
///// Fonts ///// 
///// XML ///// 
	[Embed(source="adventure/dialogs/ModernDialogs.xml", mimeType="application/octet-stream")] 
	public static var ModernDialogs:Class

	[Embed(source="adventure/gui/ModernGui.xml", mimeType="application/octet-stream")] 
	public static var ModernGui:Class

	[Embed(source="adventure/dialogs/SciDialogs.xml", mimeType="application/octet-stream")] 
	public static var SciDialogs:Class

	[Embed(source="adventure/gui/SciGui.xml", mimeType="application/octet-stream")] 
	public static var SciGui:Class

	[Embed(source="adventure/dialogs/ScummDialogs.xml", mimeType="application/octet-stream")] 
	public static var ScummDialogs:Class

	[Embed(source="adventure/dialogs/Dialogs.xml", mimeType="application/octet-stream")] 
	public static var Dialogs:Class

	[Embed(source="adventure/items/InventoryItems.xml", mimeType="application/octet-stream")] 
	public static var InventoryItems:Class

	[Embed(source="adventure/gui/ScummGui.xml", mimeType="application/octet-stream")] 
	public static var ScummGui:Class

	[Embed(source="adventure/character/Characters.xml", mimeType="application/octet-stream")] 
	public static var Characters:Class

	[Embed(source="adventure/character/CharsDisplays.xml", mimeType="application/octet-stream")] 
	public static var CharsDisplays:Class

	[Embed(source="adventure/Settings.xml", mimeType="application/octet-stream")] 
	public static var Settings:Class

	[Embed(source="adventure/scenes/Scenes.xml", mimeType="application/octet-stream")] 
	public static var Scenes:Class


   }
}